IXAudio2Voice::GetChannelVolumes method (xaudio2.h)
Returns the volume levels for the voice, per channel.
Syntax
\\ void GetChannelVolumes(
[in] UINT32 Channels,
[out] float *pVolumes
);
Parameters
[in] Channels
Confirms the channel count of the voice.
[out] pVolumes
Returns the current volume level of each channel in the voice. The array must have at least Channels elements. See Remarks for more information on volume levels.
Return value
This method does not return a value.
Remarks
These settings are applied after the effect chain is applied. This method is valid only for source and submix voices, because mastering voices do not specify volume per channel.
Volume levels are expressed as floating-point amplitude multipliers between -2²⁴ to 2²⁴, with a maximum gain of 144.5 dB. A volume of 1 means there is no attenuation or gain, 0 means silence, and negative levels can be used to invert the audio's phase. See XAudio2 Volume and Pitch Control for additional information on volume control.
Platform Requirements
Windows 10 (XAudio2.9); Windows 8, Windows Phone 8 (XAudio 2.8); DirectX SDK (XAudio 2.7)Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | xaudio2.h |