windows.ui.xaml.media.dxinterop.h header
This header is used by Windows Runtime C++ reference. For more information, see:
windows.ui.xaml.media.dxinterop.h contains the following programming interfaces:
Interfaces
ui::xaml::media::dxinterop::ISurfaceImageSourceManagerNative Enables performing bulk operations across all SurfaceImageSource objects created in the same process. |
ui::xaml::media::dxinterop::ISurfaceImageSourceNative Provides the implementation of a shared fixed-size surface for Direct2D drawing. |
ui::xaml::media::dxinterop::ISurfaceImageSourceNativeWithD2D Provides the implementation of a shared Microsoft DirectX surface which is displayed in a SurfaceImageSource or VirtualSurfaceImageSource. |
ui::xaml::media::dxinterop::ISwapChainBackgroundPanelNative Provides interoperation between XAML and a DirectX swap chain. |
ui::xaml::media::dxinterop::ISwapChainPanelNative The ISwapChainPanelNative interface (windows.ui.xaml.media.dxinterop.h) provides interoperation between XAML and a DirectX swap chain. |
ui::xaml::media::dxinterop::ISwapChainPanelNative2 The ISwapChainPanelNative2 interface (windows.ui.xaml.media.dxinterop.h) provides interoperation between XAML and a DirectX swap chain. |
ui::xaml::media::dxinterop::IVirtualSurfaceImageSourceNative Provides the implementation of a large (greater than the screen size) shared surface for DirectX drawing. |
ui::xaml::media::dxinterop::IVirtualSurfaceUpdatesCallbackNative Provides an interface for the implementation of drawing behaviors when a VirtualSurfaceImageSource requests an update. |