interop::CreateDirect3D11SurfaceFromDXGISurface function (windows.graphics.directx.direct3d11.interop.h)
Creates an instance of IDirect3DSurface from an IDXGISurface.
Syntax
HRESULT CreateDirect3D11SurfaceFromDXGISurface(
IDXGISurface *dgxiSurface,
[out] IInspectable **graphicsSurface
);
Parameters
dgxiSurface
[out] graphicsSurface
Type: IInspectable**
An IDirect3DSurface instance that wraps the IDXGISurface.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
While we recommend C++/WinRT, if you're using C++/CX then you should call CreateDirect3DSurface instead of CreateDirect3D11DeviceFromDXGIDevice. If you're using WRL then CreateDirect3D11DeviceFromDXGIDevice can be used as shown in this code example.
using namespace Microsoft::WRL;
ComPtr<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface> surface;
ComPtr<IInspectable> inspectableSurface;
If (SUCCEEDED(CreateDirect3D11SurfaceFromDXGISurface(dxgiSurface, &inspectableSurface))
{
hr = inspectableSurface.As(&surface);
}
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | windows.graphics.directx.direct3d11.interop.h |
Library | D3D11.lib |
DLL | D3D11.dll |