IWICBitmapLock::GetDataPointer method (wincodec.h)
Gets the pointer to the top left pixel in the locked rectangle.
Syntax
HRESULT GetDataPointer(
[out] UINT *pcbBufferSize,
[out] WICInProcPointer *ppbData
);
Parameters
[out] pcbBufferSize
Type: UINT*
A pointer that receives the size of the buffer.
[out] ppbData
Type: BYTE**
A pointer that receives a pointer to the top left pixel in the locked rectangle.
Return value
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
The pointer provided by this method should not be used outside of the lifetime of the lock itself.
GetDataPointer is not available in multi-threaded apartment applications.
Examples
In the following example, the data pointed to by the IWICBitmapLock is zeroed.
IWICImagingFactory *pFactory = NULL;
IWICBitmap *pBitmap = NULL;
UINT uiWidth = 640;
UINT uiHeight = 480;
WICPixelFormatGUID formatGUID = GUID_WICPixelFormat32bppARGB;
WICRect rcLock = { 0, 0, uiWidth, uiHeight };
IWICBitmapLock *pLock = NULL;
HRESULT hr = CoCreateInstance(
CLSID_WICImagingFactory,
NULL,
CLSCTX_INPROC_SERVER,
IID_IWICImagingFactory,
(LPVOID*)&pFactory
);
if (SUCCEEDED(hr))
{
hr = pFactory->CreateBitmap(uiWidth, uiHeight, formatGUID, WICBitmapCacheOnDemand, &pBitmap);
}
if (SUCCEEDED(hr))
{
hr = pBitmap->Lock(&rcLock, WICBitmapLockWrite, &pLock);
if (SUCCEEDED(hr))
{
UINT cbBufferSize = 0;
UINT cbStride = 0;
BYTE *pv = NULL;
// Retrieve the stride.
hr = pLock->GetStride(&cbStride);
if (SUCCEEDED(hr))
{
hr = pLock->GetDataPointer(&cbBufferSize, &pv);
}
if (SUCCEEDED(hr))
{
// Access the bitmap memory starting at pv, where
// each row begins cbStride bytes after the start
// of the preceding row.
}
// Release the bitmap lock.
pLock->Release();
}
}
if (pBitmap)
{
pBitmap->Release();
}
if (pFactory)
{
pFactory->Release();
}
return hr;
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP with SP2, Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | wincodec.h |
Library | Windowscodecs.lib |
DLL | Windowscodecs.dll |