IVMRImageCompositor::InitCompositionTarget method (strmif.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The InitCompositionTarget
method informs the compositor that a new composition target has been created. The compositor should perform any necessary configuration work in this method. This could include attaching a Z or stencil buffer for the new render target
Syntax
HRESULT InitCompositionTarget(
[in] IUnknown *pD3DDevice,
[in] LPDIRECTDRAWSURFACE7 pddsRenderTarget
);
Parameters
[in] pD3DDevice
Pointer to the IUnknown interface of the Direct3D device object.
[in] pddsRenderTarget
Specifies the DirectDraw surface.
Return value
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP with SP1 [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Target Platform | Windows |
Header | strmif.h (include Dshow.h) |
Library | Strmiids.lib |