IDDrawExclModeVideo::SetDDrawObject method (strmif.h)
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
The SetDDrawObject
method sets the DirectDraw object to be used in subsequent drawing.
Syntax
HRESULT SetDDrawObject(
[in] IDirectDraw *pDDrawObject
);
Parameters
[in] pDDrawObject
Pointer to the IDirectDraw interface on the object to use.
Return value
Returns an HRESULT value. Possible values include the following.
Return code | Description |
---|---|
|
Success. |
|
Argument is invalid. |
|
A DirectDraw error is encountered when trying to set the specified surface on the Overlay Mixer. |
Remarks
A game application can use this method to share its DirectDraw object with the Overlay Mixer filter, so that the video can be drawn in a specified surface, as set in IDDrawExclModeVideo::SetDDrawSurface.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | strmif.h (include Dshow.h) |
Library | Strmiids.lib |