OleUIBusyA function (oledlg.h)
Invokes the standard Busy dialog box, allowing the user to manage concurrency.
Syntax
UINT OleUIBusyA(
[in] LPOLEUIBUSYA unnamedParam1
);
Parameters
[in] unnamedParam1
Pointer to an OLEUIBUSY structure that contains information used to initialize the dialog box.
Return value
This function returns the following values:
Standard Success/Error Definitions
Return code | Description |
---|---|
|
Unknown failure (unused). |
|
No error, same as OLEUI_OK. |
|
The user pressed the OK button. |
|
The user has pressed the Cancel button and that the caller should cancel the operation. |
|
The user has pressed Switch To and OleUIBusy was unable to determine how to switch to the blocking application. In this case, the caller should either take measures to attempt to resolve the conflict itself, if possible, or retry the operation. OleUIBusy will only return OLEUI_BZ_SWITCHTOSELECTED if the user has pressed the Switch To button, hTask is NULL and the BZ_NOTRESPONDING flag is set. |
|
The user has pressed Switch To and OleUIBusy was unable to determine how to switch to the blocking application. In this case, the caller should either take measures to attempt to resolve the conflict itself, if possible, or retry the operation. OleUIBusy will only return OLEUI_BZ_SWITCHTOSELECTED if the user has pressed the Switch To button, hTask is NULL and the BZ_NOTRESPONDING flag is set. |
|
The user has pressed Switch To and OleUIBusy was unable to determine how to switch to the blocking application. In this case, the caller should either take measures to attempt to resolve the conflict itself, if possible, or retry the operation. OleUIBusy will only return OLEUI_BZ_SWITCHTOSELECTED if the user has pressed the Switch To button, hTask is NULL and the BZ_NOTRESPONDING flag is set. |
|
The user has either pressed the Retry button or attempted to resolve the conflict (probably by switching to the blocking application). In this case, the caller should retry the operation. |
|
The dialog box has been informed that the operation is no longer blocked. |
Standard Field Validation Errors
Return code | Description |
---|---|
|
Errors common to all dialog boxes lie in the range OLEUI_ERR_STANDARDMIN to OLEUI_ERR_STANDARDMAX. This value allows the application to test for standard messages in order to display error messages to the user. |
|
The pointer to an OLEUIXXX structure passed into the function was NULL. |
|
Insufficient permissions for read or write access to an OLEUIXXX structure. |
|
The cbstruct value is incorrect. |
|
The hWndOwner value is invalid. |
|
The lpszCaption value is invalid. |
|
The lpfnHook value is invalid. |
|
The hInstance value is invalid. |
|
The lpszTemplate value is invalid. |
|
The hResource value is invalid. |
Initialization Errors
Return code | Description |
---|---|
|
Unable to find the dialog box template. |
|
Unable to load the dialog box template. |
|
Dialog box initialization failed. |
|
A call to LocalAlloc or the standard IMalloc allocator failed. |
|
A call to GlobalAlloc or the standard IMalloc allocator failed. |
|
Unable to call LoadString for the localized resources from the library. |
|
A call to the standard IMalloc allocator failed. |
Function Specific Errors
Return code | Description |
---|---|
|
Errors common to all dialog boxes lie in the range OLEUI_ERR_STANDARDMIN to OLEUI_ERR_STANDARDMAX. This value allows the application to test for standard messages in order to display error messages to the user. |
|
The hTask specified in the hTask member of the OLEUIBUSY structure is invalid. |
Remarks
The standard OLE Server Busy dialog box notifies the user that the server application is not receiving messages. The dialog box then asks the user to cancel the operation, switch to the task that is blocked, or continue waiting.
Note
The oledlg.h header defines OLEUIBUSY as an alias that automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that is not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | oledlg.h |
Library | OleDlg.lib |
DLL | OleDlg.dll |