LPFN_RIOCREATEREQUESTQUEUE callback function (mswsock.h)
The RIOCreateRequestQueue function creates a registered I/O socket descriptor using a specified socket and I/O completion queues for use with the Winsock registered I/O extensions.
Syntax
LPFN_RIOCREATEREQUESTQUEUE LpfnRiocreaterequestqueue;
RIO_RQ LpfnRiocreaterequestqueue(
SOCKET Socket,
ULONG MaxOutstandingReceive,
ULONG MaxReceiveDataBuffers,
ULONG MaxOutstandingSend,
ULONG MaxSendDataBuffers,
RIO_CQ ReceiveCQ,
RIO_CQ SendCQ,
PVOID SocketContext
)
{...}
Parameters
Socket
A descriptor that identifies the socket.
MaxOutstandingReceive
The maximum number of outstanding receives allowed on the socket.
This parameter is usually a small number for most applications.
MaxReceiveDataBuffers
The maximum number of receive data buffers on the socket.
Note
For Windows 8 and Windows Server 2012 , this parameter must be 1.
MaxOutstandingSend
The maximum number of outstanding sends allowed on the socket.
MaxSendDataBuffers
The maximum number of send data buffers on the socket.
Note
For Windows 8 and Windows Server 2012 , this parameter must be 1.
ReceiveCQ
A descriptor that identifies the I/O completion queue to use for receive request completions.
SendCQ
A descriptor that identifies the I/O completion queue to use for send request completions.
This parameter may have the same value as the ReceiveCQ parameter.
SocketContext
The socket context to associate with this request queue.
Return value
If no error occurs, the RIOCreateRequestQueue function returns a descriptor referencing a new request queue. Otherwise, a value of RIO_INVALID_RQ is returned, and a specific error code can be retrieved by calling the WSAGetLastError function.
Return code | Description |
---|---|
An invalid parameter was passed to the function. This error is returned if the ReceiveCQ or SendCQ parameters contained RIO_INVALID_CQ. This error is returned if both the MaxOutstandingReceive and MaxOutstandingSend parameters are zero. This error is also returned if the socket passed in the Socket parameter is in the process of initializing or closing. |
|
Sufficient memory could not be allocated. This error is returned if there was insufficient memory to allocate the request queue based on the parameters. This error is also returned if the network session limit was exceeded. |
|
The descriptor is not a socket. This error is returned if the Socket parameter is not a valid socket. |
|
The attempted operation is not supported for the type of object referenced. This error is returned for a socket in the Socket parameter for an unsupported socket type (SOCK_RAW, for example) |
Remarks
The RIOCreateRequestQueue function creates a registered I/O socket descriptor using a specified socket and I/O completion queues. An application must call RIOCreateRequestQueue to obtain a RIO_RQ for a Winsock socket before the application can use the RIOSend, RIOSendEx, RIOReceive, or RIOReceiveEx functions. In order to obtain a RIO_RQ, the Winsock socket must be associated with completion queues for send and receive, although the same completion queue can be used for both.
Due to the finite size of completion queues, a socket may only be associated with a completion queue for send and receive operations if it guarantees not to exceed the capacity for total queued completions. Therefore, socket specific limits are established by the call to the RIOCreateRequestQueue function. These limits are used both during the RIOCreateRequestQueue call to verify sufficient space in the completion queues to accommodate the socket requests and during request initiation time to make sure that the request does not cause the socket to exceed its limits.
The send and receive queues can be associated with multiple sockets. The sizes of the send and receive queues must be greater than or equal to the send and receive sizes of all attached sockets. As request queues are closed by closing the sockets using the closesocket function, those slots will be freed up for use by other sockets.
Note
For purposes of efficiency, access to the completion queues (RIO_CQ structs) and request queues (RIO_RQ structs) are not protected by synchronization primitives. If you need to access a completion or request queue from multiple threads, access should be coordinated by a critical section, slim reader write lock or similar mechanism. This locking is not needed for access by a single thread. Different threads can access separate requests/completion queues without locks. The need for synchronization occurs only when multiple threads try to access the same queue. Synchronization is also required if multiple threads issue sends and receives on the same socket because the send and receive operations use the socket’s request queue.
When an application is finished using the RIO_RQ, the application should call the closesocket function to close the socket and free the associated resources.
Note
The function pointer to the RIOCreateRequestQueue function must be obtained at run time by making a call to the WSAIoctl function with the SIO_GET_MULTIPLE_EXTENSION_FUNCTION_POINTER opcode specified. The input buffer passed to the WSAIoctl function must contain WSAID_MULTIPLE_RIO, a globally unique identifier (GUID) whose value identifies the Winsock registered I/O extension functions. On success, the output returned by the WSAIoctl function contains a pointer to the RIO_EXTENSION_FUNCTION_TABLE structure that contains pointers to the Winsock registered I/O extension functions. The SIO_GET_MULTIPLE_EXTENSION_FUNCTION_POINTER IOCTL is defined in the Ws2def.h header file. The WSAID_MULTIPLE_RIO GUID is defined in the Mswsock.h header file.
Windows Phone 8: This function is supported for Windows Phone Store apps on Windows Phone 8 and later.
Windows 8.1 and Windows Server 2012 R2: This function is supported for Windows Store apps on Windows 8.1, Windows Server 2012 R2, and later.
Requirements
Requirement | Value |
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Header | mswsock.h |