IInkDrawingAttributes::get_Transparency method (msinkaut.h)
Gets or sets a value that indicates the transparency value of ink.
This property is read/write.
Syntax
HRESULT get_Transparency(
long *CurrentTransparency
);
Parameters
CurrentTransparency
Return value
None
Remarks
Note The transparent rendering effect may be different between dynamic and static rendering. In dynamic rendering the IInkStrokeDisp object is rendered as it is drawn, as it is in the DynamicRendering property, for example. In static rendering, you use the Draw method of the InkRenderer object to render the IInkStrokeDisp object.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP Tablet PC Edition [desktop apps only] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | msinkaut.h |
Library | InkObj.dll |