waveInAddBuffer function (mmeapi.h)
The waveInAddBuffer function sends an input buffer to the given waveform-audio input device. When the buffer is filled, the application is notified.
Syntax
MMRESULT waveInAddBuffer(
HWAVEIN hwi,
LPWAVEHDR pwh,
UINT cbwh
);
Parameters
hwi
Handle to the waveform-audio input device.
pwh
Pointer to a WAVEHDR structure that identifies the buffer.
cbwh
Size, in bytes, of the WAVEHDR structure.
Return value
Returns MMSYSERR_NOERROR if successful or an error otherwise. Possible error values include the following.
Return code | Description |
---|---|
|
Specified device handle is invalid. |
|
No device driver is present. |
|
Unable to allocate or lock memory. |
|
The buffer pointed to by the pwh parameter hasn't been prepared. |
Remarks
When the buffer is filled, the WHDR_DONE bit is set in the dwFlags member of the WAVEHDR structure.
The buffer must be prepared with the waveInPrepareHeader function before it is passed to this function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | mmeapi.h (include Windows.h) |
Library | Winmm.lib |
DLL | Winmm.dll |