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Enables the Media Engine to access protected content while in frame-server mode.
Syntax
HRESULT ShareResources(
[in] IUnknown *pUnkDeviceContext
);
Parameters
[in] pUnkDeviceContext
A pointer to the Direct3D 11 device content. The Media Engine queries this pointer for the ID3D11VideoContext interface.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
In frame-server mode, this method enables the Media Engine to share protected content with the Direct3D 11 device.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | mfmediaengine.h |