IMFD3D12SynchronizationObjectCommands::EnqueueResourceRelease method (mfd3d12.h)

Queues a fence into the specified command queue that will signal to the synchronization object when GPU is finished processing the consumer commands. This method signals when the resource is no longer in use and has been released by the consumer.

Syntax

HRESULT EnqueueResourceRelease(
  ID3D12CommandQueue *pConsumerCommandQueue
);

Parameters

pConsumerCommandQueue

A pointer to an ID3D12CommandQueue representing the consumer command queue onto which the fence should be queued.

Return value

Value Description
S_OK Success
MF_E_OPERATION_UNSUPPORTED_AT_D3D_FEATURE_LEVEL The attempted call or command is not supported with the DirectX version used by the component.
o MF_E_UNSUPPORTED_MEDIATYPE_AT_D3D_FEATURE_LEVEL The specified media type is not supported with the DirectX version used by the component.

Requirements

Requirement Value
Header mfd3d12.h