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The ElasticMarginLeft property specifies the leftmost region for bouncing the target object.
This property is read/write.
Syntax
HRESULT get_ElasticMarginLeft(
FLOAT *left
);
Parameters
left
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Target Platform | Windows |
Header | manipulations.h (include Manipulations.h) |