MANIPULATION_TRANSFORM structure (interactioncontext.h)
Defines the transformation data for a manipulation.
Syntax
typedef struct MANIPULATION_TRANSFORM {
float translationX;
float translationY;
float scale;
float expansion;
float rotation;
} MANIPULATION_TRANSFORM;
Members
translationX
Translation along the x-axis, in HIMETRIC units.
translationY
Translation along the y-axis, in HIMETRIC units.
scale
Change in scale as a percentage, in HIMETRIC units.
expansion
Expansion in user-defined coordinates, in HIMETRIC units.
rotation
Change in rotation, in radians.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | interactioncontext.h |