IInkD2DRenderer::Draw method (inkrenderer.h)
Renders the ink stroke to the designated Direct2D device context of the app.
Syntax
HRESULT Draw(
[in] IUnknown *pD2D1DeviceContext,
[in] IUnknown *pInkStrokeIterable,
[in] BOOL fHighContrast
);
Parameters
[in] pD2D1DeviceContext
Pointer to the designated Direct2D device context of the app.
[in] pInkStrokeIterable
Pointer to the collection of ink strokes to render.
[in] fHighContrast
True, if the high-contrast accessibility option, in Windows 10 and earlier, is currently selected (Settings -> Ease of Access -> High Contrast -> Use high contrast). Otherwise, false.
Listen for the HighContrastChanged event to set this value appropriately.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 [desktop apps only] |
Minimum supported server | None supported |
Target Platform | Windows |
Header | inkrenderer.h |
See also
Complex ink sample Simple ink sample Ink renderer interfaces Pen and stylus interactions