GraphicsPath::GraphicsPath(constPoint*,constBYTE*,INT,FillMode) method (gdipluspath.h)
Creates a GraphicsPath::GraphicsPath object based on an array of points, an array of types, and a fill mode.
Syntax
void GraphicsPath(
[in] const Point *points,
[in] const BYTE *types,
[in] INT count,
[in] FillMode fillMode
);
Parameters
[in] points
Type: const Point*
Pointer to an array of points that specifies the endpoints and control points of the lines and Bezier splines that are used to draw the path.
[in] types
Type: const BYTE*
Pointer to an array of bytes that holds the point type and a set of flags for each point in the points array. The point type is stored in the three least significant bits, and the flags are stored in the four most significant bits. Possible point types and flags are listed in the PathPointType enumeration.
[in] count
Type: INT
Integer that specifies the number of elements in the points array. This is the same as the number of elements in the types array.
[in] fillMode
Type: FillMode
Optional. Element of the FillMode enumeration that specifies how areas are filled if the path intersects itself. The default value is FillModeAlternate.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdipluspath.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |