GraphicsPath::GetLastStatus method (gdipluspath.h)

The GraphicsPath::GetLastStatus method returns a value that indicates the nature of this GraphicsPath object's most recent method failure.

Syntax

Status GetLastStatus();

Return value

Type: Status

The GraphicsPath::GetLastStatus method returns an element of the Status enumeration.

If no methods invoked on this GraphicsPath object have failed since the previous call to GraphicsPath::GetLastStatus, then GraphicsPath::GetLastStatus returns Ok.

If at least one method invoked on this GraphicsPath object has failed since the previous call to GraphicsPath::GetLastStatus, then GraphicsPath::GetLastStatus returns a value that indicates the nature of the most recent failure.

Remarks

You can call GraphicsPath::GetLastStatus immediately after constructing a GraphicsPath object to determine whether the constructor succeeded.

The first time you call the GraphicsPath::GetLastStatus method of a GraphicsPath object, it returns Ok if the constructor succeeded and all methods invoked so far on the GraphicsPath object succeeded. Otherwise, it returns a value that indicates the nature of the most recent failure.

Requirements

Requirement Value
Minimum supported client Windows XP, Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header gdipluspath.h (include Gdiplus.h)
Library Gdiplus.lib
DLL Gdiplus.dll

See also

Clipping with a Region

Constructing and Drawing Paths

Creating a Path Gradient

GraphicsPath

Paths

Status