CachedBitmap::CachedBitmap(constCachedBitmap&) method (gdiplusheaders.h)
Copy constructor for CachedBitmap.
Syntax
void CachedBitmap(
const CachedBitmap & unnamedParam1
);
Parameters
unnamedParam1
The object to copy into this object.
Return value
None
Remarks
You can display a cached bitmap by passing the address of a CachedBitmap::CachedBitmap object to the DrawCachedBitmap method of a Graphics object. Use the Graphics object that was passed to the CachedBitmap::CachedBitmap constructor or another Graphics object that represents the same device.
Examples
The following example creates a CachedBitmap::CachedBitmap object based on a Bitmap object and a Graphics object. The code calls the DrawCachedBitmap method of that Graphics object to display the cached bitmap.
VOID Example_CachedBitmap(HDC hdc)
{
Graphics graphics(hdc);
Bitmap bitmap(L"Grapes.jpg");
CachedBitmap cachedBitmap(&bitmap, &graphics);
graphics.DrawCachedBitmap(&cachedBitmap, 10, 10);
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusheaders.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |