IDirectXVideoMemoryConfiguration::SetSurfaceType method (dxva2api.h)
Sets the video surface type that a decoder will use for DirectX Video Acceleration (DVXA) 2.0.
Syntax
HRESULT SetSurfaceType(
[in] DXVA2_SurfaceType dwType
);
Parameters
[in] dwType
Member of the DXVA2_SurfaceType enumeration specifying the surface type. Currently, the only supported value is DXVA2_SurfaceType_DecoderRenderTarget.
Return value
The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.
Return code | Description |
---|---|
|
The method succeeded. |
|
The renderer does not support the specified surface type. |
Remarks
By calling this method, the caller agrees to create surfaces of the type specified in the dwType parameter.
In DirectShow, during pin connection, a video decoder that supports DVXA 2.0 should call SetSurface with the value DXVA2_SurfaceType_DecoderRenderTarget. This notifies the video renderer that the decoder will provide the allocator and will create the Direct3D surfaces for decoding. For more information, see Supporting DXVA 2.0 in DirectShow.
The only way to undo the setting is to break the pin connection.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2008 [desktop apps only] |
Target Platform | Windows |
Header | dxva2api.h |