dxgidebug.h header
This header is used by DXGI. For more information, see:
dxgidebug.h contains the following programming interfaces:
Interfaces
IDXGIDebug This interface controls debug settings, and can only be used if the debug layer is turned on. |
IDXGIDebug1 Controls debug settings for Microsoft DirectX Graphics Infrastructure (DXGI). You can use the IDXGIDebug1 interface in Windows Store apps. |
IDXGIInfoQueue This interface controls the debug information queue, and can only be used if the debug layer is turned on. |
Functions
DXGIGetDebugInterface Retrieves a debugging interface. |
Structures
DXGI_INFO_QUEUE_FILTER Describes a debug message filter, which contains lists of message types to allow and deny. |
DXGI_INFO_QUEUE_FILTER_DESC Describes the types of messages to allow or deny to pass through a filter. |
DXGI_INFO_QUEUE_MESSAGE Describes a debug message in the information queue. |
Enumerations
DXGI_DEBUG_RLO_FLAGS Flags used with ReportLiveObjects to specify the amount of info to report about an object's lifetime. |
DXGI_INFO_QUEUE_MESSAGE_CATEGORY Values that specify categories of debug messages. |
DXGI_INFO_QUEUE_MESSAGE_SEVERITY Values that specify debug message severity levels for an information queue. |