IDWriteTextLayout::GetFontFamilyName method (dwrite.h)

Copies the font family name of the text at the specified position.

Syntax

HRESULT GetFontFamilyName(
                  UINT32            currentPosition,
  [out]           WCHAR             *fontFamilyName,
                  UINT32            nameSize,
  [out, optional] DWRITE_TEXT_RANGE *textRange
);

Parameters

currentPosition

Type: UINT32

The position of the text to examine.

[out] fontFamilyName

Type: WCHAR*

When this method returns, contains an array of characters that receives the current font family name. You must allocate storage for this parameter.

nameSize

Type: UINT32

The size of the character array in character count including the terminated NULL character.

[out, optional] textRange

Type: DWRITE_TEXT_RANGE*

The range of text that has the same formatting as the text at the position specified by currentPosition. This means the run has the exact formatting as the position specified, including but not limited to the font family name.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header dwrite.h
Library Dwrite.lib
DLL Dwrite.dll

See also

IDWriteTextLayout