IDWriteFactory::CreateCustomRenderingParams method (dwrite.h)

Creates a rendering parameters object with the specified properties.

Syntax

HRESULT CreateCustomRenderingParams(
        FLOAT                  gamma,
        FLOAT                  enhancedContrast,
        FLOAT                  clearTypeLevel,
        DWRITE_PIXEL_GEOMETRY  pixelGeometry,
        DWRITE_RENDERING_MODE  renderingMode,
  [out] IDWriteRenderingParams **renderingParams
);

Parameters

gamma

Type: FLOAT

The gamma level to be set for the new rendering parameters object.

enhancedContrast

Type: FLOAT

The enhanced contrast level to be set for the new rendering parameters object.

clearTypeLevel

Type: FLOAT

The ClearType level to be set for the new rendering parameters object.

pixelGeometry

Type: DWRITE_PIXEL_GEOMETRY

Represents the internal structure of a device pixel (that is, the physical arrangement of red, green, and blue color components) that is assumed for purposes of rendering text.

renderingMode

Type: DWRITE_RENDERING_MODE

A value that represents the method (for example, ClearType natural quality) for rendering glyphs.

[out] renderingParams

Type: IDWriteRenderingParams**

When this method returns, contains an address of a pointer to the newly created rendering parameters object.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Requirement Value
Target Platform Windows
Header dwrite.h
Library Dwrite.lib
DLL Dwrite.dll

See also

IDWriteFactory