XMFLOAT4X3A structure (directxmath.h)
Describes an XMFLOAT4X3 structure aligned on a 16-byte boundary.
Note See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and
DXGI_FORMAT objects.
Syntax
struct XMFLOAT4X3A : XMFLOAT4X3 {
};
Inheritance
The XMFLOAT4X3A structure implements XMFLOAT4X3.
Remarks
XMFLOAT4X3A
can be loaded into instances of XMVECTOR by using XMLoadFloat4x3A.
Instances of XMVECTOR
can be stored into an instance of XMFLOAT4X3A
with XMStoreFloat4x3A.
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Header | directxmath.h |