XMFLOAT4X3A structure (directxmath.h)

Describes an XMFLOAT4X3 structure aligned on a 16-byte boundary.

Note  See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT, and DXGI_FORMAT objects.

Syntax

struct XMFLOAT4X3A : XMFLOAT4X3 {
  };

Inheritance

The XMFLOAT4X3A structure implements XMFLOAT4X3.

Remarks

XMFLOAT4X3A can be loaded into instances of XMVECTOR by using XMLoadFloat4x3A.

Instances of XMVECTOR can be stored into an instance of XMFLOAT4X3A with XMStoreFloat4x3A.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Header directxmath.h

See also

DirectXMath Library Structures

XMFLOAT4X3