XMVector4NotEqualInt function (directxmath.h)

Test whether two 4D vectors are not equal, treating each component as an unsigned integer.

Syntax

bool XM_CALLCONV XMVector4NotEqualInt(
  [in] FXMVECTOR V1,
  [in] FXMVECTOR V2
) noexcept;

Parameters

[in] V1

4D vector.

[in] V2

4D vector.

Return value

Returns true if the 4D vectors are not equal and false otherwise.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See also

DirectXMath Library 4D Vector Comparison Functions