XMQuaternionNormalize function (directxmath.h)
Normalizes a quaternion.
Syntax
XMVECTOR XM_CALLCONV XMQuaternionNormalize(
[in] FXMVECTOR Q
) noexcept;
Parameters
[in] Q
Quaternion to normalize.
Return value
Returns the normalized form of Q.
Remarks
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X, Y, and Z components are the vector part and the W component is the scalar part.
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |