XMColorRGBToYUV_HD function (directxmath.h)
Converts RGB color values to YUV HD color values.
Syntax
XMVECTOR XM_CALLCONV XMColorRGBToYUV_HD(
[in] FXMVECTOR rgb
) noexcept;
Parameters
[in] rgb
Color value to convert. X element is Red, Y element is Green, Z element is Blue, and W element is Alpha. Each has a range of 0.0 to 1.0.
Return value
Returns the converted color value in Luma-Chrominance (YUV) aka YCbCr. The X element contains Luma (Y, 0.0 to 1.0), the Y element contains Blue-difference chroma (-0.5 to 0.5), the Z element contains the Red-difference chroma (-0.5 to 0.5), and the W element contains the Alpha (a copy of rgb.w).
Remarks
Converts using ITU-R BT.709 W(r) = 0.2126 W(b) = 0.0722 U(max) = 0.436 V(max) = 0.615.
Note
XMColorRGBToYUV_HD
is new for DirectXMath and is not available for XNAMath 2.x.Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |