IDCompositionSkewTransform interface (dcomp.h)
Represents a 2D transformation that affects the skew of a visual along the x-axis and y-axis. The coordinate system is skewed around the specified center point.
Inheritance
The IDCompositionSkewTransform interface inherits from IDCompositionTransform. IDCompositionSkewTransform also has these types of members:
Methods
The IDCompositionSkewTransform interface has these methods.
IDCompositionSkewTransform::SetAngleX Changes the value of the AngleX property of a 2D skew transform. |
IDCompositionSkewTransform::SetAngleX Animates the value of the AngleX property of a 2D skew transform. |
IDCompositionSkewTransform::SetAngleY Changes the value of the AngleY property of a 2D skew transform. |
IDCompositionSkewTransform::SetAngleY Animates the value of the AngleY property of a 2D skew transform. |
IDCompositionSkewTransform::SetCenterX Changes the value of the CenterX property of a 2D skew transform. |
IDCompositionSkewTransform::SetCenterX Animates the value of the CenterX property of a 2D skew transform. |
IDCompositionSkewTransform::SetCenterY Changes the value of the CenterY property of a 2D skew transform. |
IDCompositionSkewTransform::SetCenterY Animates the value of the CenterY property of a 2D skew transform. |
Remarks
A skew transform represents the following 3-by-3 matrix:
The effect is to slant the coordinate system along the x-axis and y-axis such that a rectangle becomes a parallelogram, and to apply the corresponding translation such that the center point does not move.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | dcomp.h |