IDCompositionRotateTransform3D::SetAxisZ(float) method (dcomp.h)
Changes the value of the AxisZ property of a 3D rotation transform. The AxisZ property specifies the z-coordinate for the axis vector of rotation. The default value is 1.0.
Syntax
HRESULT SetAxisZ(
[in] float axisZ
);
Parameters
[in] axisZ
Type: float
The new z-coordinate for the axis vector of rotation.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See DirectComposition Error Codes for a list of error codes.
Remarks
When setting the axis to a non-default value, you should always set all three axis properties (AxisX, AxisY, and AxisZ).
This method fails if the axisZ parameter is NaN, positive infinity, or negative infinity.
If the AxisZ property was previously animated, this method removes the animation and sets the AxisX property to the specified static value.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | dcomp.h |
Library | Dcomp.lib |
DLL | Dcomp.dll |
See also
IDCompositionRotateTransform3D