IDCompositionDevice2::CreateEffectGroup method (dcomp.h)
Creates an object that represents multiple effects to be applied to a visual subtree.
Syntax
HRESULT CreateEffectGroup(
[out] IDCompositionEffectGroup **effectGroup
);
Parameters
[out] effectGroup
Type: IDCompositionEffectGroup**
The new effect group object. This parameter must not be NULL.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See DirectComposition Error Codes for a list of error codes.
Remarks
An effect group enables an application to apply multiple effects to a single visual subtree.
A new effect group has a default opacity value of 1.0 and no 3D transformations.
To set the opacity and transform values, use the corresponding methods on the IDCompositionEffectGroup that was created.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 [desktop apps only] |
Minimum supported server | Windows Server 2012 R2 [desktop apps only] |
Target Platform | Windows |
Header | dcomp.h |
Library | Dcomp.lib |
DLL | Dcomp.dll |