D2D_MATRIX_4X4_F structure (dcommon.h)

Describes a 4-by-4 floating point matrix.

Syntax

typedef struct D2D_MATRIX_4X4_F {
  union {
    struct {
      FLOAT _11;
      FLOAT _12;
      FLOAT _13;
      FLOAT _14;
      FLOAT _21;
      FLOAT _22;
      FLOAT _23;
      FLOAT _24;
      FLOAT _31;
      FLOAT _32;
      FLOAT _33;
      FLOAT _34;
      FLOAT _41;
      FLOAT _42;
      FLOAT _43;
      FLOAT _44;
    } DUMMYSTRUCTNAME;
    FLOAT m[4][4];
  } DUMMYUNIONNAME;
} D2D_MATRIX_4X4_F;

Members

DUMMYUNIONNAME

DUMMYUNIONNAME.DUMMYSTRUCTNAME

DUMMYUNIONNAME.DUMMYSTRUCTNAME._11

DUMMYUNIONNAME.DUMMYSTRUCTNAME._12

DUMMYUNIONNAME.DUMMYSTRUCTNAME._13

DUMMYUNIONNAME.DUMMYSTRUCTNAME._14

DUMMYUNIONNAME.DUMMYSTRUCTNAME._21

DUMMYUNIONNAME.DUMMYSTRUCTNAME._22

DUMMYUNIONNAME.DUMMYSTRUCTNAME._23

DUMMYUNIONNAME.DUMMYSTRUCTNAME._24

DUMMYUNIONNAME.DUMMYSTRUCTNAME._31

DUMMYUNIONNAME.DUMMYSTRUCTNAME._32

DUMMYUNIONNAME.DUMMYSTRUCTNAME._33

DUMMYUNIONNAME.DUMMYSTRUCTNAME._34

DUMMYUNIONNAME.DUMMYSTRUCTNAME._41

DUMMYUNIONNAME.DUMMYSTRUCTNAME._42

DUMMYUNIONNAME.DUMMYSTRUCTNAME._43

DUMMYUNIONNAME.DUMMYSTRUCTNAME._44

DUMMYUNIONNAME.m[4]

Remarks

The D2D1_MATRIX_4X4_F structure is type defined from a D2D_MATRIX_4X4_F structure in D2d1_1.h.

typedef D2D_MATRIX_4X4_F D2D1_MATRIX_4X4_F;

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Header dcommon.h (include D2d1.h)