D3D12_VIDEO_PROCESS_OUTPUT_STREAM structure (d3d12video.h)

Represents the output stream for video processing commands. Points to the target surface for the processing operation.

Syntax

typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM {
  ID3D12Resource *pTexture2D;
  UINT           Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;

Members

pTexture2D

A pointer to a ID3D12Resource representing the output surfaces for the video process command.

Subresource

The subresource indices to use within the resource specified pTexture2D resource.

Requirements

Requirement Value
Header d3d12video.h