D3D12_VIDEO_PROCESS_OUTPUT_STREAM structure (d3d12video.h)
Represents the output stream for video processing commands. Points to the target surface for the processing operation.
Syntax
typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM {
ID3D12Resource *pTexture2D;
UINT Subresource;
} D3D12_VIDEO_PROCESS_OUTPUT_STREAM;
Members
pTexture2D
A pointer to a ID3D12Resource representing the output surfaces for the video process command.
Subresource
The subresource indices to use within the resource specified pTexture2D resource.
Requirements
Requirement | Value |
---|---|
Header | d3d12video.h |