D3D12_RESOURCE_COORDINATE structure (d3d12video.h)

Describes the coordinates of a resource.

Syntax

typedef struct D3D12_RESOURCE_COORDINATE {
  UINT64 X;
  UINT   Y;
  UINT   Z;
  UINT   SubresourceIndex;
} D3D12_RESOURCE_COORDINATE;

Members

X

The x-coordinate of the resource.

Y

The y-coordinate of the resource.

Z

The z-coordinate of the resource.

SubresourceIndex

The index of the subresource for the resource.

Requirements

Requirement Value
Minimum supported client Windows 10, version 2004 (10.0; Build 19041)
Minimum supported server Windows Server, version 2004 (10.0; Build 19041)
Header d3d12video.h