D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS enumeration (d3d12video.h)
Specifies flags for video processing input streams. Used by the D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS structure.
Syntax
typedef enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS {
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY,
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT
} ;
Constants
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE No flags specified. |
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY Set this flag when not processing frames in order, such as seeking between frames |
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT Set this flag when applying video process operation to the same set of inputs. |
Requirements
Requirement | Value |
---|---|
Header | d3d12video.h |