D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS enumeration (d3d12video.h)

Flags for indicating a subset of components used with video decode histogram. This enumeration is used by the D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM structure.

Syntax

typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS {
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A
} ;

Constants

 
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE
No associated component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y
If the format is a YUV format, indicates the Y component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U
If the format is a YUV format, indicates the U component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V
If the format is a YUV format, indicates the V component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R
If the format is an RGB/BGR format, indicates the R component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G
If the format is an RGB/BGR format, indicates the G component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B
If the format is an RGB/BGR format, indicates the B component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A
If the format is an RGB/BGR format, indicates the A component.

Requirements

Requirement Value
Header d3d12video.h