D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS enumeration (d3d12video.h)
Flags for indicating a subset of components used with video decode histogram. This enumeration is used by the D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM structure.
Syntax
typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS {
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B,
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A
} ;
Constants
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE No associated component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y If the format is a YUV format, indicates the Y component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U If the format is a YUV format, indicates the U component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V If the format is a YUV format, indicates the V component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R If the format is an RGB/BGR format, indicates the R component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G If the format is an RGB/BGR format, indicates the G component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B If the format is an RGB/BGR format, indicates the B component. |
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A If the format is an RGB/BGR format, indicates the A component. |
Requirements
Requirement | Value |
---|---|
Header | d3d12video.h |