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Indicates whether a shader is a sample frequency shader.
Syntax
BOOL IsSampleFrequencyShader();
Return value
Type: BOOL
Returns true if the shader is a sample frequency shader; otherwise returns false.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |