ID3D12ShaderReflection::GetNumInterfaceSlots method (d3d12shader.h)
Gets the number of interface slots in a shader.
Syntax
UINT GetNumInterfaceSlots();
Return value
Type: UINT
The number of interface slots in the shader.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |