ID3D12ShaderReflection::GetMinFeatureLevel method (d3d12shader.h)
Gets the minimum feature level.
Syntax
HRESULT GetMinFeatureLevel(
[out] D3D_FEATURE_LEVEL *pLevel
);
Parameters
[out] pLevel
Type: D3D_FEATURE_LEVEL*
A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.
Return value
Type: HRESULT
Returns one of the Direct3D 12 Return Codes.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |