ID3D12ShaderReflection::GetGSInputPrimitive method (d3d12shader.h)
Gets the geometry-shader input-primitive description.
Syntax
D3D_PRIMITIVE GetGSInputPrimitive();
Return value
Type: D3D_PRIMITIVE
The input-primitive description. See D3D_PRIMITIVE_TOPOLOGY.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |