ID3D12LibraryReflection::GetDesc method (d3d12shader.h)

Fills the library descriptor structure for the library reflection.

Syntax

HRESULT GetDesc(
  [out] D3D12_LIBRARY_DESC *pDesc
);

Parameters

[out] pDesc

Type: D3D12_LIBRARY_DESC*

A pointer to a D3D12_LIBRARY_DESC structure that receives a description of the library reflection.

Return value

Type: HRESULT

Returns one of the Direct3D 12 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d12shader.h

See also

ID3D12LibraryReflection