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Gets a variable by name.
Syntax
ID3D12ShaderReflectionVariable * GetVariableByName(
[in] LPCSTR Name
);
Parameters
[in] Name
Type: LPCSTR
A pointer to a string containing the variable name.
Return value
Type: ID3D12ShaderReflectionVariable*
Returns a ID3D12ShaderReflectionVariable Interface interface.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |