ID3D12DebugCommandQueue interface (d3d12sdklayers.h)

Provides methods to monitor and debug a command queue.

Inheritance

The ID3D12DebugCommandQueue interface inherits from the IUnknown interface. ID3D12DebugCommandQueue also has these types of members:

Methods

The ID3D12DebugCommandQueue interface has these methods.

 
ID3D12DebugCommandQueue::AssertResourceState

Checks whether a resource, or subresource, is in a specified state, or not. (ID3D12DebugCommandQueue.AssertResourceState)

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown