ID3D12Debug4::DisableDebugLayer method (d3d12sdklayers.h)

Disables the debug layer.

DisableDebugLayer takes effect only when all ID3D12Device objects (for a given adapter) have been released. See Remarks for D3D12CreateDevice.

Syntax

void DisableDebugLayer();

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Target Platform Windows
Header d3d12sdklayers.h

See also