D3D12_RAYTRACING_AABB structure (d3d12.h)
Represents an axis-aligned bounding box (AABB) used as raytracing geometry.
Syntax
typedef struct D3D12_RAYTRACING_AABB {
FLOAT MinX;
FLOAT MinY;
FLOAT MinZ;
FLOAT MaxX;
FLOAT MaxY;
FLOAT MaxZ;
} D3D12_RAYTRACING_AABB;
Members
MinX
The minimum X coordinate of the box.
MinY
The minimum Y coordinate of the box.
MinZ
The minimum Z coordinate of the box.
MaxX
The maximum X coordinate of the box.
MaxY
The maximum Y coordinate of the box.
MaxZ
The maximum Z coordinate of the box.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |