D3D12_META_COMMAND_DESC structure (d3d12.h)
Describes a meta command.
Syntax
typedef struct D3D12_META_COMMAND_DESC {
GUID Id;
LPCWSTR Name;
D3D12_GRAPHICS_STATES InitializationDirtyState;
D3D12_GRAPHICS_STATES ExecutionDirtyState;
} D3D12_META_COMMAND_DESC;
Members
Id
Type: GUID
A GUID uniquely identifying the meta command.
Name
Type: LPCWSTR
The meta command name.
InitializationDirtyState
Type: D3D12_GRAPHICS_STATES
Declares the command list states that are modified by the call to initialize the meta command. If all state bits are set, then that's equivalent to calling ID3D12GraphicsCommandList::ClearState.
ExecutionDirtyState
Type: D3D12_GRAPHICS_STATES
Declares the command list states that are modified by the call to execute the meta command. If all state bits are set, then that's equivalent to calling ID3D12GraphicsCommandList::ClearState.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |