D3D12_INPUT_LAYOUT_DESC structure (d3d12.h)

Describes the input-buffer data for the input-assembler stage.

Syntax

typedef struct D3D12_INPUT_LAYOUT_DESC {
  const D3D12_INPUT_ELEMENT_DESC *pInputElementDescs;
  UINT                           NumElements;
} D3D12_INPUT_LAYOUT_DESC;

Members

pInputElementDescs

An array of D3D12_INPUT_ELEMENT_DESC structures that describe the data types of the input-assembler stage.

NumElements

The number of input-data types in the array of input elements that the pInputElementDescs member points to.

Remarks

This structure is a member of the D3D12_GRAPHICS_PIPELINE_STATE_DESC structure.

Requirements

Requirement Value
Header d3d12.h

See also

Core Structures