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Sets a CPU descriptor handle for the constant buffer in the compute root signature.
Syntax
void SetComputeRootConstantBufferView(
[in] UINT RootParameterIndex,
[in] D3D12_GPU_VIRTUAL_ADDRESS BufferLocation
);
Parameters
[in] RootParameterIndex
Type: UINT
The slot number for binding.
[in] BufferLocation
Type: D3D12_GPU_VIRTUAL_ADDRESS
Specifies the D3D12_GPU_VIRTUAL_ADDRESS of the constant buffer.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |