ID3D12GraphicsCommandList::IASetVertexBuffers method (d3d12.h)
Sets a CPU descriptor handle for the vertex buffers.
Syntax
void IASetVertexBuffers(
[in] UINT StartSlot,
[in] UINT NumViews,
[in, optional] const D3D12_VERTEX_BUFFER_VIEW *pViews
);
Parameters
[in] StartSlot
Type: UINT
Index into the device's zero-based array to begin setting vertex buffers.
[in] NumViews
Type: UINT
The number of views in the pViews array.
[in, optional] pViews
Type: const D3D12_VERTEX_BUFFER_VIEW*
Specifies the vertex buffer views in an array of D3D12_VERTEX_BUFFER_VIEW structures.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |