D3D12_CROSS_NODE_SHARING_TIER enumeration (d3d12.h)
Specifies the level of sharing across nodes of an adapter, such as Tier 1 Emulated, Tier 1, or Tier 2.
Syntax
typedef enum D3D12_CROSS_NODE_SHARING_TIER {
D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED = 0,
D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = 1,
D3D12_CROSS_NODE_SHARING_TIER_1 = 2,
D3D12_CROSS_NODE_SHARING_TIER_2 = 3,
D3D12_CROSS_NODE_SHARING_TIER_3 = 4
} ;
Constants
D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED Value: 0 If an adapter has only 1 node, then cross-node sharing doesn't apply, so the CrossNodeSharingTier member of the D3D12_FEATURE_DATA_D3D12_OPTIONS structure is set to D3D12_CROSS_NODE_SHARING_NOT_SUPPORTED. |
D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED Value: 1 Tier 1 Emulated. Devices that set the CrossNodeSharingTier member of the D3D12_FEATURE_DATA_D3D12_OPTIONS structure to D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED have Tier 1 support. However, drivers stage these copy operations through a driver-internal system memory allocation. This will cause these copy operations to consume time on the destination GPU as well as the source. |
D3D12_CROSS_NODE_SHARING_TIER_1 Value: 2 Tier 1. Devices that set the CrossNodeSharingTier member of the D3D12_FEATURE_DATA_D3D12_OPTIONS structure to D3D12_CROSS_NODE_SHARING_TIER_1 only support the following cross-node copy operations:
Additionally, the cross-node resource must be the destination of the copy operation. |
D3D12_CROSS_NODE_SHARING_TIER_2 Value: 3 Tier 2. Devices that set the CrossNodeSharingTier member of the D3D12_FEATURE_DATA_D3D12_OPTIONS structure to D3D12_CROSS_NODE_SHARING_TIER_2 support all operations across nodes, except for the following:
Applications can retrieve the node where a resource/heap exists from the D3D12_HEAP_DESC structure. These values are retrievable for opened resources. The runtime performs the appropriate re-mapping in case the 2 devices are using different UMD-specified node re-mappings. |
D3D12_CROSS_NODE_SHARING_TIER_3 Value: 4 Indicates support for D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS on heaps that are visible to multiple nodes. |
Remarks
This enum is used by the CrossNodeSharingTier member of the D3D12_FEATURE_DATA_D3D12_OPTIONS structure.
Requirements
Requirement | Value |
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Header | d3d12.h |