ID3D11ShaderReflectionType::ImplementsInterface method (d3d11shader.h)
Indicates whether a class type implements an interface.
Syntax
HRESULT ImplementsInterface(
[in] ID3D11ShaderReflectionType *pBase
);
Parameters
[in] pBase
Type: ID3D11ShaderReflectionType*
A pointer to a ID3D11ShaderReflectionType Interface.
Return value
Type: HRESULT
Returns S_OK if the interface is implemented; otherwise return S_FALSE.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |