ID3D11ShaderReflection::GetMinFeatureLevel method (d3d11shader.h)
Gets the minimum feature level.
Syntax
HRESULT GetMinFeatureLevel(
D3D_FEATURE_LEVEL *pLevel
);
Parameters
pLevel
Type: [out] D3D_FEATURE_LEVEL*
A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.
Return value
Type: HRESULT
Returns one of the following Direct3D 11 Return Codes.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |